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Developer Diary – 88 – Music Process

By Matt Gilgenbach Posted on January 13, 2014 Posted in Developer Diary, Neverending Nightmares

In this diary, I talk about the process working with the composer for creating the music for Neverending Nightmares. Hello! So today I’d like to talk a bit about the musical process. So Skyler McGlothlin is the composer for the …

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Developer Diary – 86 – What I Do

By Matt Gilgenbach Posted on January 6, 2014 Posted in Developer Diary, Neverending Nightmares

In this video, I talk about what exactly it is I do at Infinitap Games. “So in this developer diary I’d like to talk a little bit about what I do with my time. I guess I’m a “Gameplay Programmer” …

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Developer Diary – 84 – Representing a 3D World in 2D

By Matt Gilgenbach Posted on January 3, 2014 Posted in Developer Diary, Neverending Nightmares

In this video, I talk about the difficulties of creating a navigable 3D world represented with 2D art. Hello and welcome to another in game developer diary! And so this developer diary is going to be kind of interesting, well …

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Developer Diary – 83 – Scope Fears

By Matt Gilgenbach Posted on December 30, 2013 Posted in Developer Diary, Neverending Nightmares

In this video, I talk candidly about my fears for Neverending Nightmares and the scope of the game. Now with a transcript! I’d like to talk about my fears for the scope of the game and it’s sort of interesting …

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Developer Diary – 81 – Descent and Demos

By Matt Gilgenbach Posted on December 18, 2013 Posted in Developer Diary, Neverending Nightmares

In this video I talk about one of the themes of Neverending Nightmares – descent – and how that relates to the game design as well as the difficulty of offering a demo.

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Developer Diary – 79 – Save Games

By Matt Gilgenbach Posted on December 13, 2013 Posted in Dev Advice, Developer Diary, Neverending Nightmares

In this diary I discuss the importance of choosing an appropriate save game scheme for the game you are trying to make.

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Developer Diary – 77 – Effective Horror

By Matt Gilgenbach Posted on December 13, 2013 Posted in Developer Diary, Horror Games, Neverending Nightmares

In this video, I discuss some elements of horror stories that I feel are particularly scary.

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Developer Diary – 74 – First Alpha Build Walkthrough

By Matt Gilgenbach Posted on December 4, 2013 Posted in Developer Diary, Neverending Nightmares

In this video, I walk through some of the changes of the new alpha build.

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Developer Diary – 72 – Writing Neverending Nightmares

By Matt Gilgenbach Posted on November 27, 2013 Posted in Developer Diary, Neverending Nightmares

In this video, I talk about the challenges of writing dialogue for Neverending Nightmares.

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Developer Diary – 67 – Silent Hill 4

By Matt Gilgenbach Posted on November 13, 2013 Posted in Developer Diary, Horror Games, Neverending Nightmares

In this video I talk about the good and the bad in Silent Hill 4: The Room.

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