Category: Neverending Nightmares

Developer Diary – 113 – Scheduling

In this video, I talk about the difficulties scheduling video game development.

Neverending Nightmares Weekly Update 3/10/2014

The game has been coming along pretty well for the last week. We have a brand new subtitle system. Someone requested it in the last build, and I was going to put it off, but we finally found some time.

Developer Diary – 105 – Mid-mortem

In this video, I talk about some of the things that are going right and wrong at this stage in the project.

Developer Diary – 104 – Challenge

In this video I talk about the challenge of making Neverending Nightmares and the challenge of making sure the game has the right amount of challenge.

Developer Diary – 99 – Catherine

In this developer diary, I talk about the game Catherine and how it influenced Neverending Nightmares.

Developer Diary – 97 – Keeping Backers Happy

In this diary, I discuss the importance of keeping backers happy when you run a kickstarter project.

Developer Diary – 96 – Alpha Build Overview

In this video, I talk about what is new in the latest alpha build of Neverending Nightmares.

Developer Diary – 95 – Negative Emotions In Games

In this developer diary, I talk about the difficulties in expressing negative emotions through a medium that is supposed to be “fun”.

Developer Diary – 91 – Nervous about the Alpha

Here, I talk about how I’m nervous to show the latest version of the game to our backers.

Developer Diary – 90 – Defining a 3D Space

In this developer diary, we talk about the changes we made based on your feedback to Neverending Nightmares to better create the feel of a 3D world despite our 2d art style. Hello and welcome to another in-game developer diary,

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