Here, I answer the most frequently asked questions I get after doing a postmortem of Retro/Grade at GDC. Part 1 covers the question “If you could do it all over, would you?”
Author: Matt Gilgenbach
In this video, I discuss how to draw inspiration from other games and some of the pitfalls you can fall into.
Here is a pretty raw video about the anxiety I felt about doing the previous developer diary. (I recorded this before I uploaded the first one)
Here is our very first developer diary where I talk about the ups and downs of beginning a new project.
We are launching a new blog to chronicle our development journey! Bookmark the page (or follow us on RSS) to hear more about what we are up to!