Month: February 2014

In this dev diary, I talk about how I sometimes feel like a failure and how I deal with it.

In this video, I talk about some of the things that are going right and wrong at this stage in the project.

In this video I talk about the challenge of making Neverending Nightmares and the challenge of making sure the game has the right amount of challenge.

In this developer diary, I talk about how horror can be subversive.

Can a video game make you cry? I’m a big wuss, so the answer is yes. In this video, I talk about the one game that did and emotions in games.

While the latest round of consoles just appeared, I discuss what I think will happen in the generation beyond that.

In my 100th developer diary, I talk about how and why I do so many developer diaries.

In this developer diary, I talk about the game Catherine and how it influenced Neverending Nightmares.

In this dev diary, I talk about what defines the horror genre and how perspective on that helped me make a more horrifying game.

In this diary, I discuss the importance of keeping backers happy when you run a kickstarter project.

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