(Please see the updated one here) We collect game-related statistics and error reporting/crash data to help us improve our games. This data is stored on our servers or servers that we host on the cloud, such as Microsoft Azure or …
Firstly, my apologies for not updating the blog. I upload the videos to youtube, mention them on hootsuite, on the forums, and the kickstarter updates, so I usually run out of steam to repost them here. Posting text here would …
The Indonesian horror game DreadOut (act 1) came out recently, so I recorded a video talking about what worked and what didn’t.
In this video, I give my thoughts on the recently released horror game, Among the Sleep.
In response to Steve Swink’s excellent GDC talk on the ethics of running a kickstarter I give my own thoughts on the ethics.
In this dev diary, I talk about the Xbox One’s Kinect, its potential, and why it might make sense to make it optional.
In this video, I discuss what game length means to different people, the value of entertainment, and the quality of experience.
I enjoyed Octodad, but while playing it, I realized that Octodad has similar problems to horror games in terms of potentially frustrating gameplay in order to create other emotions (humor or horror). If you didn’t think it was possible to …
In this video, I discuss the importance of tension and how we try to use it in Neverending Nightmares.