↓ Skip to Main Content

Infinitap Games

Main Navigation

  • Home
Home › 2013 › July

Month: July 2013

Developer Diary 19 – All Gore

By Matt Gilgenbach Posted on July 30, 2013 Posted in Uncategorized

I discuss the significance of gore in Neverending Nightmares and how it relates to my battle with mental illness.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 18 – Games that Matter

By Matt Gilgenbach Posted on July 29, 2013 Posted in Developer Diary, Neverending Nightmares

In this video, I talk about how I want to create a game that matters with “Neverending Nightmares” and what I wanted to express with “Retro/Grade”.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 17 – Gorey Art Style

By Matt Gilgenbach Posted on July 25, 2013 Posted in Developer Diary, Neverending Nightmares

Today, I’m discussing the influence of Edward Gorey on the art style of Neverending Nightmares and why we decided to use his work as reference.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 16 – “Neverending Nightmares” in My Own Words

By Matt Gilgenbach Posted on July 24, 2013 Posted in Developer Diary, Neverending Nightmares

While we just revealed the trailer for “Neverending Nightmares”, we didn’t really introduce what the game is about. In this video, I describe the game and what I’m trying to do.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Neverending Nightmares Teaser

By Matt Gilgenbach Posted on July 24, 2013 Posted in Neverending Nightmares

I am proud to announce the new game I’ve been working on, Neverending Nightmares! It’s a new psychological horror game inspired by my actual struggles with mental illness. I hope you like it!  

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

REALLY Open Development

By Matt Gilgenbach Posted on July 18, 2013 Posted in Dev Advice, Developer Diary

I’m Matt Gilgenbach, and I’m a failure. Wait. That’s a terrible intro! Let me do that over. I’m Matt Gilgenbach, and I’m one of the developers of the reverse rhythm’up game, Retro/Grade. Haven’t heard of it? Not many people have. …

REALLY Open Development Read more »

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 15 – Vacation and Stress

By Matt Gilgenbach Posted on July 18, 2013 Posted in Developer Diary

I got back last week from a vacation to the Philippines. While I had an amazing time, stress from work followed me, so I talk a little bit about it. Plus, enjoy a few trip photos and video!

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 14 – Old vs. New Tech

By Matt Gilgenbach Posted on July 16, 2013 Posted in Dev Advice, Developer Diary

In this video, I talk about whether doing engine rewrites for “next gen” is necessary or even a good idea.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 13 – The Future of the Industry

By Matt Gilgenbach Posted on July 16, 2013 Posted in Dev Advice, Developer Diary

As a follow up to the last video, I discuss where I hope the industry to be moving towards.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Developer Diary 12 – State of the Industry

By Matt Gilgenbach Posted on July 2, 2013 Posted in Dev Advice, Developer Diary

In this video, I discuss the state of the AAA industry and what makes being indie so attractive.

Share on FacebookPin it on PinterestSubmit to redditShare on TumblrShare on Twitter Share

Posts navigation

1 2 Next

Bookmarks

  • Forums
  • Neverending Nightmares on Alienware Arena
  • Neverending Nightmares Site
  • Our Facebook
  • Our Twitter
  • Our Youtube Channel
  • Privacy Policy

Recent Posts

  • Updated Privacy Policy
  • Developing Diversity
  • Devastated Dreams is LIVE on kickstarter!
  • Announcing our next game – “Devastated Dreams”
  • Privacy Policy

Recent Comments

  • Matt Gilgenbach on Developing Diversity
  • Fallout Shelter Turned This Player Into An Arsehole | Kotaku Australia on Developing Diversity
  • Jon on Developing Diversity
  • Techni on Developing Diversity
  • Techni on Developing Diversity

Archives

  • February 2022
  • July 2015
  • May 2015
  • September 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013

Categories

  • Dev Advice
  • Devastated Dreams
  • Developer Diary
  • Horror Games
  • Neverending Nightmares
  • Uncategorized

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
© 2023 Infinitap Games | Powered by Responsive Theme